Doomsday Engine by Deng Team software
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Quote from the software “Doomsday Engine” by Deng Team
id Software's Doom pioneered the modern first-person shooter genre. Released in 1993; it was a quantum leap in game engine technology with fluid and — at the time — incredibly realistic 3D graphics.While you can still enjoy the original Doom and its progeny today in an emulator; modern games are held to higher standards of visual fidelity; usability; and multiplayer features. Doomsday Engine exists to refresh the technology of these classic games while retaining the core gameplay experience.Features: UI Game profiles and add-on selection. Multiplayer server browser. In-game overlay with configuration options and console prompt. Graphics Particle effects and dynamic lights. Bloom and vignette effects. Geometry-based ambient occlusion. Supports 3D models for objects (FBX; MD5) and sky boxes. Upscaling texture filter. Stereoscopic rendering modes. Audio 3D sound effects and reverb (FMOD plugin). Supports music add-ons (MP3) and FluidSynth for high-quality MIDI music (Unix only). Multiplayer Automatic discovery of LAN servers. Master server for public games. Tool for running servers in the background. Technology Portable code built on Qt 5 and OpenGL.
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